Food Loss
and Waste

With support from

Food Loss
and Waste

Can you change the future by creating policies to tackle some of the greatest challenges facing global agrifood systems?

We need to
change the game.

We need to change the game.

“Change the Game, Change the Future” is a new game platform that will help policymakers and the public learn the role data can play in addressing these tradeoffs and help them choose the most effective policies. The online decision-making platform was jointly developed by UN's Food and Agriculture Organization (FAO) and The Lexicon, a U.S.-based non-profit organization whose Green Brown Blue activator mobilizes domain experts and builds tools to tackle some of the greatest challenges facing our food systems. It was introduced during a week-long flagship event of the World Food Forum, a youth-led movement to help shape the future of food and agriculture.
“We have to feed 2 billion more people by 2050 and save the only planet we have. This is possible only if we look at the food systems holistically and consider all the elements and their relationships. This game platform is designed to encourage people to adopt this ‘systems’ approach.”
Maximo Torero Cullen
Chief Economist, FAO

Latest data from FAO.

The online game platform mixes real time data from over 190 countries with interactive animations that depict local cultures across the globe. Through playing the game, both policy makers and the public can learn to manage complex, real-life trade offs while seeking a balance between economic growth, social progress, and environmental protection. Beneath the game’s surface, advanced quantitative global modeling tools analyze these tradeoffs and provide synergies with the UN’s Sustainable Development Goals.

Explore the game.

“Change the Game, Change the Future” lets players choose one of 17 regions, from Western Africa and the Middle East to Southern Asia and the Andes. After selecting a region, players are asked to make interventions based on three policy domains: institution, infrastructure, and behavior. To make the most informed decisions, players can also seek advice from government ministers and experts, but they quickly learn that making decisions for the benefit of one region may lead to adverse effects halfway across the globe. At its core, the game’s message is clear: to meet the challenges of the future, governments, companies, and the public must all learn how to navigate multiple perspectives and consider what’s at stake in balancing the tradeoffs that must be made to strengthen global food systems.
“Data on spreadsheets don’t often make for the most compelling stories. To make people care and move them to action, we use game theory and storytelling tools that put a face and a place on data, then show the motivations that drive impacts beyond regional boundaries.”
Douglas Gayeton
Co-Founder, The Lexicon

How are the data from over 190 countries being used beneath the surface of the game?

Data can describe problems. Understanding how different data interact can help solve them. In this game, we brought together real-time data, economic modeling, and more than a couple million equations based on people’s behavior to quantify tradeoffs, so players can work on minimizing them. The economic model that serves as an engine for the game is actually used to inform policies in the real world. We also wanted to emphasize that data should guide public and private investments to transform agri-food systems.

Each time there are new data available, an update will be made available to download. This means that even if you make the exact same decisions in the exact same region two years from now, your score may change since the data have been updated to reflect the current state of the world.